local L = LibStub("AceLocale-3.0"):NewLocale("TipTop", "zhCN")
if not L then return end

--TipTop.lua
L["Target:"] = "目标："
L["<<YOU>>"] = "<<你>>"
L["Talents:"] = "天赋"
L["Inspect Frame is open"] = "观察面板已打开"
L[" (Rare)"] = "（稀有）"
L[" (AFK)"] = "（暂离）"
L[" (DND)"] = "（勿扰）"

--TipTopOptions.lua
L["TipTop Options"] = "TipTop设置"
L["Appearance"] = "外观"
L["Font"] = "字体"
L["Select the font for the tooltip and health text."] = "选择提示和生命值文本的字体"
L["Tooltip scale"] = "提示缩放"
L["The scale of the entire tooltip."] = "整个鼠标提示的缩放"
L["Background Color/Alpha"] = "背景色和透明"
L["The background color and transparency.\n\nIf you wish to use a custom background texture and do not want it colored, set this to white."] = "背景颜色和透明度。\n\n如果你希望使用自定义背景材质并不希望它被着色，请设置为白色。"
L["Background"] = "背景"
L["Texture to use as the tip's background."] = "要用做提示背景的材质"
L["Health Bar"] = "生命条"
L["Health bar texture"] = "生命条材质"
L["Texture to use for the status bar below the tooltip."] = "提示下方状态条的材质"
L["Health text"] = "生命值文本"
L["If checked, health percentage will be displayed on the tooltip's status bar."] = "选中的话生命值的百分比会显示在状态条上。"
L["Background texture"] = "背景材质"
L["Texture to use for the status bar's background."] = "状态条的背景材质"
L["Background Color"] = "背景色"
L["The color of the health bar's background."] = "生命条的背景色"
L["Health bar on top"] = "生命条显示在顶端"
L["If checked, the health bar will be displayed above the tooltip instead of below."] = "选中后生命条会显示在提示的顶部而不是底部。"
L["Borders"] = "边框"
L["Border"] = "边框"
L["Texture for the tooltip borders."] = "提示边框的材质"
L["Border Width"] = "边框宽度"
L["Width of the border"] = "边框的宽度"
L["Border color"] = "边框颜色"
L["Color of the border when not class or item quality colored"] = "没有被职业或物品品质着色时的边框颜色"
L["Class-colored borders"] = "职业着色边框"
L["If checked, the border is colored by class when mousing over a unit"] = "选择后在指向一个单位时会按其职业着色边框"
L["Item quality borders"] = "物品品质着色边框"
L["If checked, the border is colored by item quality when mousing over an item"] = "选择后在指向一个物品时会按其品质着色边框"
L["Raid Icon"] = "团队标记"
L["Raid icon size"] = "团队标记大小"
L["Width and height of the raid icon on the tooltip"] = "提示上显示的团队标记的高度和宽度"
L["Raid icon position"] = "团队标记位置"
L["What side of the tip you would like the icon located at."] = "将团队标记置于提示的哪个方向"
L["X Offset"] = "横向偏移"
L["Offsets from the icon's position left/right"] = "标记的左右方向偏移"
L["Y Offset"] = "纵向偏移"
L["Offsets from the icon's position up/down"] = "标记的上下方向偏移"
L["Position"] = "位置"
L["On Cursor"] = "依附指针"
L["Whether you want the tooltip attached to the cursor or not.\n\nNote: If checked, anchor and offsets below do not apply."] = "是否要将提示依附到鼠标指针。\n\n注意：选择后锚点和偏移设置将失效。"
L["Tip Anchor"] = "提示锚点"
L["What side of the screen you would like the tooltip located at."] = "将提示置于屏幕的哪个位置"
L["Offsets from the tooltip's anchor left/right"] = "提示相对锚点在左右方向的偏移"
L["Offsets from the tooltip's anchor up/down"] = "提示相对锚点在上下方向的偏移" 
L["Extra Lines"] = "额外行"
L["Target text"] = "目标文本"
L["Whether you wish to view the mouseover unit's target in the tooltip"] = "是否在提示上显示指向的单位的目标"
L["Target emphasis"] = "目标强调"
L["When checked, if the mouseover unit's target is you, it will be displayed as <<YOU>>."] = "如果指向的单位的目标是你则显示为<<你>>。"
L["Talent text"] = "天赋文本"
L["Whether you wish to view the mouseover unit's talent info in the tooltip"] = "是否在提示上显示指向的玩家的天赋信息。"